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Selvantic
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    Call of Duty 4 - MP5 Montage "In the Flow" [PC]

    Kip_r34
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    Mensagem por Kip_r34 Dom Jun 07, 2009 1:44 pm

    Ja os tens.
    mas olha uma coisa: se queres C4 ao estilo de KZ (arrebenta com proximidade) usava as claymores porque o C4 so activado quando tu carregas no detonador.
    EduTheMan
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    Mensagem por EduTheMan Dom Jun 07, 2009 1:45 pm

    Kip_r34 escreveu:Ja os tens.
    mas olha uma coisa: se queres C4 ao estilo de KZ (arrebenta com proximidade) usava as claymores porque o C4 so activado quando tu carregas no detonador.

    levo os 2 as c4 n ha problema até no kz as vezes mato gajos com as c4 sem elas estarem activadas lol
    Kip_r34
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    Mensagem por Kip_r34 Dom Jun 07, 2009 1:49 pm

    So podes levar um tipo Edu...
    netcabo
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    Mensagem por netcabo Dom Jun 07, 2009 1:53 pm

    AK-47

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 AK-47

    The AK-47 is the most frequently used enemy weapon of the game; however, its open iron sights make it inferior in range and accuracy to the M16A4 and M4 Carbine. However, it is also more powerful and can be used at long range because it has power close to the M14. The AK-47 is effective at medium to close range. The AK-47 is also not very well suited for long ranged fights, as even when aiming down the sights, there is significant recoil. It is one of six weapons that can be customised with a golden paint scheme.

    AK-47u

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Post-2941-1195112297

    In the game, the AK-74u is incorrectly considered a submachine gun.


    In multiplayer it can be customized with a Red Dot sight, silencer and ACOG sight. The weapon's damage is high for a weapon counted as a submachine gun. The AK-74u is one of the best weapons in multiplayer. If combined with stopping power, it can can take out most enemies in very few bullets. While a popular weapon among more veteran players, if it often overlooked by newer player because they tend to think the P90 is the best submachine gun in its class. A good shot can dispatch 3 or 4 enemies with 1 clip.

    Barrett .50 Caliber Sniper Rifle

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Barret50cal



    The Barrett .50 Cal sniper is unlockable in multiplayer at level 49. Like all sniper rifles, it can be outfitted with an ACOG scope. The .50 Cal cannot accept a suppressor or a recoil reducer in-game. It is one of the most powerful sniper rifle in Call of Duty 4, and favored by many players for its sheer power and ability to make quick work of any enemies. However the sound made upon firing is distinctive and in multiplayer will give away the user's position.

    Dragonuv

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Dragunov-SVD


    The Dragunov is unlocked at Master Gunnery Sargent (lvl 22). Like all sniper rifles, it can be customised with an ACOG scope. This weapon is very similar to the M21, just with increased damage and it can kill in one shot with stopping power equipped. However, it also suffers from much higher recoil making it difficult to hit the target a second time if, as often occurs, the first shot fails to bring him down. It is also one of the six weapons that can have a golden colour scheme.



    Flashbang


    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Flash

    All players affected by flashbangs will see a single frame for approximately five seconds until it fades and normal sight returns. This special grenade is very useful for safely entering heavily defended areas, such as headquarters. The Special Grenade x3 perk allows the player to carry three flashbangs.



    Fragmentation Grenade

    The fragmentation grenade or, more commonly, the 'frag' is the basic grenade in Call of Duty 4. When thrown, the user has approximately 4 seconds to release it before it explodes in the player's hands. The grenade, when exploded, releases a large amount of shrapnel in every way. Frag grenades will kill unless the player sprints out of the Grenade icon. A very popular tactic is to 'cock' a grenade, ie; holding the grenade for 2 or 3 seconds then throwing it, ensuring that the enemy has no chance to throw it back.



    G3

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Fn_g3

    In multiplayer, the G3 is a single shot rifle. Its high power combined with its accuracy make it an excellent sniping weapon. It can be customized with a grenade launcher, silencer, red dot sight, and ACOG scope. It is seen as a step down from the M14, but many prefer its lesser recoil.



    G36c

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Post-40421-1195661510



    In multiplayer, the G36c is obtained when a player reaches rank 37. It can be customised as standard like all assault rifles with the grenade launcher, red dot sight, suppressor, and ACOG scope.


    M1014



    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Post-2941-1195118763


    In multiplayer the magazine holds 4 shells, which are loaded individually. Damage appears to be slightly less than that of the W1200, but the rate of fire is far greater. The M1014 is an extremely short-range weapon, and should be supplemented by an assault or sniper rifle from a fallen soldier as soon as possible when playing multiplayer. The M1014 can be customised with a red dot site or a grip. It is one of six weapons that can be customised with a gold paint scheme.

    M14

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 300px-Post-40421-1195661521

    The M14 is one of the two single fire assault rifles (the other being the G3). Attachments include the ACOG scope, the grenade launcher, red dot sight and a silencer. The M14 is a true 'love it or hate it' weapon, loved by many players, because it can drop a person in two hits to the body. It makes a excellent mid-range rifle, or sniper weapon, although it suffers from high recoil at long range.

    M16A4

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 M16A4

    It's highly powerful and quite accurate, which is only further enhanced by its three round burst firing mode. This rifle can be fitted with a silencer, red dot sight, ACOG scope, and grenade launcher. The weapon is designed primarily for medium to long range engagements, and can usually if not always drop enemies in a single three round burst if the Stopping Power perk is equipped. It is often called 'nooby' or 'cheap' by other online players because of this. [/size]

    M21

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 M21

    The M21 can be unlocked in Call of Duty 4 multiplayer at level 7. It is the second sniper rifle obtainable. The M21 is useful in many situations,as it has very low recoil and is. What it lacks in its damage, its higher capacity magazine and increased rate of fire make up for. It is the only sniper rifle that cannot kill in one shot with stopping power perk enabled and because it is semi automatic it is highly inaccurate when not holding breath. As with all sniper rifles, it can be customised with an ACOG scope.

    M249 SAW

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 280px-M249-S.A.W

    In the game, the M249 SAW is one of the first available weapons when starting. It has a very high rate of fire which, when doubled with stopping power, can bring down enemies with a quick burst. It is one of the most commonly used weapons in the game.


    M4 Carbine

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 M4-Carbine

    The M4 Carbine is one of the starting weapons in the game. It is known commonly as a 'cousin' to the M16A4, because of its similar look, power and effectiveness. There is, however, one major difference. The Carbine is a fully automatic rifle, perfect for those who enjoy depressing the trigger for elongated periods of time.

    M40A3

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 M40A3

    In Call of Duty 4 multiplayer, the M40A3 is a commonly accepted by veteran snipers to be the best sniper because it has the best accuracy and its lower recoil than other bolt-action sniper rifles. With stopping power perk it can kill with one shot.

    M60E4

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 280px-M60E4

    The M60 is unlocked at Gunnery Sergeant (lvl. 19). Attachments include the red dot sight the grip and the ACOG scope. The M60 is the strongest machine gun in Call of Duty 4 multiplayer, having the best accuracy and power, but with a large recoil. It, along side an RPG, have enough firepower to kill an enemy helicopter in multiplayer. It is often combined with the perks Double Tap to increase its fire rate and Deep impact to increase the bullet penetration especially over long distances, making it more devastating. This weapon can be customised with gold colour scheme.


    Like all Light Machine Guns, it has a large magazine capacity of 100 rounds. But it also suffers from a slow reload time.



    MP5

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 MP5

    The MP5 is the only SMG available at level 1. However, many players of level 39 or lower use this weapon for its amazing accuracy. At level 40, SMG users generally switch to the P90. The MP5 can be equipped with a red-dot sight, silencer and ACOG scope. Most seasoned players consider this the best weapon for Search and Destroy, equipped with the silencer.

    MP44

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Post-40421-1195661533

    The accuracy of the MP-44 is higher than that of a submachine gun so that it could shoot targets at a much longer range than an average SMG can. The MP-44's rate of fire is quite high, allowing the gun to be used in close-quarter combat. The MP-44 also has a strong power so it is a dependable gun for any battle.

    Mini-Uzi

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Mini-Uzi

    In multiplayer, the Mini UZI is an unlockable weapon that can be upgraded with a red dot sight, silencer and ACOG scope. The Mini-Uzi is one of the weapons that can be customised with golden coloured paint.

    P90

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Post-2941-1195112133

    In Multiplayer, the P90 is unlocked at Colonel (Lvl 40). It is customizable with a red dot sight, ACOG scope and silencer. This is by far the most popular weapon, used by almost every single player who has unlocked it. It also boasts a tremendous 50 round magazine, although its high rate of fire will eat through ammo surprisingly fast. Many consider the P90 to be somewhat overpowered, a similar view to the M16A4.

    RPD

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 RPD

    In multiplayer, the RPD can be upgraded with a red dot sight, an ACOG scope and a grip. It is primarily used for medium to long distances and is particularly liked for its magazine's high capacity. It is also a weapon available at level 1.

    RPG

    the RPG is the 'rocket-launcher'. In Multiplayer, it can be used as a Perk 1, which will allow the player to spawn with 2 rockets. However, this perk cannot be accessed if a player's primary weapon has a grenade launcher or grip attachment.

    R700

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 R700

    The R700 is much like the M40A3, except it only holds four rounds, has increased damage, and has greater recoil. The R700's sway is set higher then all the other snipers, meaning that it will move more if breath isn't held.

    Skorpion

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Skorpion

    The Skorpion is always your starting weapon when playing the Old School portion of multiplayer. Unless at very close range or achieving a head shot, the weapon is considered weak since an entire clip will not be enough to kill an opponent. Apart from Old School gameplay, the weapon can be devastating with appropriate perks and attachments such as stopping power and red dot sight.

    Smoke Grenade

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Smoke

    The smoke grenade is perfect for obscuring an enemies view of a particular target. It is primarily used on a headquarters, Sabotage bomb or Search and Destroy bomb.

    Stun Grenade

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Stun

    Stun grenades are used in multiplayer to temporarily disorient and enemy player. Players stunned by the grenade will be experience a few seconds of slow movement and a white screen. Players are easily killed while in a 'stunned' state.
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    Mensagem por netcabo Dom Jun 07, 2009 1:54 pm

    Perks




    Category 1 Perks:


    • Bomb Squad - Ability to see nearby enemy explosive

    Bomb squad is one of the most useless perks available, compared to the other category 1 perks. It will identify all enemy explosives with a large exploding skull above it. Bomb squad is useful for obtaining the 'Backdraft' challenge. It is also quite effective in Search and Destroy, however most players will choose Claymores or Frags for the gametype.


    • C4 x 2 - Remote detonation explosive

    A very useful perk if used correctly. The C4 will kill anyone who is in close proximity to the explosive. Be careful though, C4s are easily spotted and are just as dangerous if shot. You can double tap 'X' while holding another weapon to detonate the C4s you have placed.


    • Claymore x 2 - Trip activated explosive mine

    Possible one of the most useful claymores. Plant and leave. They can be used to guard entrances, with claymores floating around the corner of doors, waiting to kill anyone who dares enter. They are especially useful in Search and Destroy, Sabotage and Headquarters. However, they are easily spotted when in the open, so be sure to place them just behind walls.


    • RPG-7 x 2 - Rocket Launcher with 2 rockets

    These rocket propelled grenades can be used as anti-personnel weapons, often taking out multiple enemies with a single rocket. They are also used against enemy helicopters, which can take two rockets before it is destroyed. Using this perk enables you to spawn with two RPGs.


    • Special Grenades x 3 - 3 special grenades. No smoke

    Using this perk enables you to carry three stun or flashbangs. Especially useful if you constantly throw these types of grenades.


    • Bandolier- Extra ammunition magazines

    Not very useful, considering most people will die before running out of ammunition, especially so with LMGs. However, those who constantly get large kill streaks may find this very useful, instead of looting the corpses of fallen teammates.


    • Frag x 3 - 3 fragmentation grenades

    This perk allows you to carry 3 frag grenades. Very useful in Search and Destroy and if you just love throwing 'random' grenades up in the air in hopes of a kill(s).



    Category 2 Perks:


    • Juggernaut- Increased health

    This is one of the more useful perks, allowing the user to have more health and thus being harder to kill. When attacking someone with Juggernaut equipped, a medical cross appears underneath the crosshairs.


    • Sleight of Hand- Faster reloading

    Very useful for reloading LMGs in tight situations. Where normal reloads take around 7 seconds, it will take 2 or 3 with sleight of hand equipped.


    • Sonic Boom - Higher explosive weapon damage

    An awesome perk if you like massive destruction. Equip an RPG and fire if you like a fireshow (and some kills). This perk increases all explosions from frags, RPGs and airstrikes.


    • Stopping Power- Increased bullet damage

    THE most useful perk available. This perk, as it says, increases your bullet damage by about 100%. You take less bullets to kill an enemy while also being able to take advantage of single fire and burst fire weapons, which may kill with one shot or a single burst.


    • Double Tap- Increased rate of fire

    Useful with SMGs and LMGs. They increases the rate of fire by 100% but the gun eats up more ammunition quicker. Useful if you know you die every few seconds.


    • UAV Jammer- Undetectable on enemy radar

    Extraordinarily useful for Search and Destroy. Combined with a silencer, you will never appear on enemy radar, even when they have UAV recon enabled.


    • Overkill- Carry two primary weapons, no pistol

    An interesting perk that allows you to spawn with two primary weapons. Most players will go for a simple weapon, ie; a SMG, and a sniper rifle. However, if you equip Last Stand perk, you will mystically pull out a pistol when in Last Stand...



    Category 3 Perks:


    • Deep Impact- Deeper bullet penetration

    Not useful for LMGs, as they have a default ability to shoot through walls. This perk enables other weapons to be able to shoot through thicker walls, useful for the 'X Ray Vision' challenge.


    • Extreme Conditioning - Sprint for longer distances

    A completely useless perk. You can sprint for longer, which has no effect on the battle. You should not use this perk.


    • Last Stand - Pull out your pistol before dying

    A neat little perk if you have a long kill streak. You will pull out your pistol while bleeding to death on the ground and attempt to get a kill. All kills in Last Stand mode count towards your Kill Streak.


    • Martyrdom - Drop a live grenade when killed

    When killed, you will drop a frag grenade with the pin pulled in a random direction. One of the perks deemed 'nooby' by other players who experience death from martyrdom.


    • Steady Aim - Increased hip-fire accuracy

    Nice perk for players who run around with an LMG and don't even bother scoping in for a kill.


    • Dead Silence - Movements make less noise

    Useless perk that makes you inaudible to enemies. Instead of the noise that you hear when someone sneaks up on you, you won't hear anything.


    • Iron Lungs - Longer breathe for steadier sniper shots

    Useful perk if you, as a sniper, hold your breath the moment you see an enemy soldier. You can hold it for approximately 100% more.

    Attachments

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Red-Dot-Sight

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Grip

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 ACOG-Scope

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Silencer

    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Grenade-Launcher


    • Red Dot Sight - Replaces iron sights with precision reflex sight
    • ACOG Scope - This is not enhanced version of the Red Dot Sight as you may be led to believe. Essentially, when looking down the sights, your perspective will zoom in considerably, but the aim of the weapon will be wavy and not as steady as the Red Dot Sight or the iron sights. Also, longer range by 15%, less accuracy by about 10%.
    • Grip - Reduces recoil for shotguns and LMGs - replaces perk 1
    • Silencer - Makes the user invisible on the map when their weapon is fired and reduces muzzle flash; also reduces kickback. Also reduces range by about 10%.
    • Grenade Launcher - Only for assault rifles and replaces perk

    Modifiers



    There are three modifiers a player can attain throughout playing multiplayer: UAV, Airstrike, and Helicopter Support.


    • UAV Recon- Requires three consecutive kills without dying. This modifier allows the player to see exactly where the opposing team's players are on the map unless they have UAV Jammer for perk 2. UAV also activates the mini-map and Radar in hardcore matches
    • Airstrike - Requires five consecutive kills without dying. This modifier allows the player to call for three jets to fly in and drop bombs. The player chooses where to send the plane on his/her map. There is no Team killing in Multiplayer what so ever, So your Airstrike WILL NOT harm friendlies (unless in a Hardcore Match) although you can Airstrike yourself and die. Additionally, enemies killed by the bombs dropped by the jets will count as a kill by whoever called in the Airstrike, which can easily count towards a 6th and 7th kill, which will grant a valid Helicopter Support modifier.
    • Helicopter Support - Requires seven consecutive kills without dying. This modifier allows the player to call for helicopter support. The helicopter hangs above the ground, firing at opposing team members whenever they come into view, and will stay until the helicopter is destroyed by the opposing team or until two minutes have passed; whichever comes first.

    There is only allowed 1 airstrike at a time along with 1 helicopter. There cannot be two airstrikes or helicopters running at the same time, unless the glitch is done. Players must wait to 'activate' their airstrike or helicopter after the previous attack is finished; This is on a "first come first served basis"


    Once earned, these this air support can be used instantly, or reserved for use later in the game-even after the player that earned them dies. But say you get an Airstrike, and don't use it, die, then get 3 kills, you will lose it, and get the UAV.
    Kip_r34
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    Mensagem por Kip_r34 Dom Jun 07, 2009 1:56 pm

    A minha AK e a minha M4 todas catitas xD

    PS: Net tou a tua espera xD
    Selvantic
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    Mensagem por Selvantic Dom Jun 07, 2009 1:59 pm

    Kip_r34 escreveu:Ja os tens.
    mas olha uma coisa: se queres C4 ao estilo de KZ (arrebenta com proximidade) usava as claymores porque o C4 so activado quando tu carregas no detonador.
    caso n saibas, depois de lançares os c4 podes mudar para a tua arma e depois rebentá-los simplesmente clicando 2 vezes no quadrado (nem mudas de arma nem nada!)
    EduTheMan
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    Mensagem por EduTheMan Dom Jun 07, 2009 2:01 pm

    Selvantic escreveu:
    Kip_r34 escreveu:Ja os tens.
    mas olha uma coisa: se queres C4 ao estilo de KZ (arrebenta com proximidade) usava as claymores porque o C4 so activado quando tu carregas no detonador.
    caso n saibas, depois de lançares os c4 podes mudar para a tua arma e depois rebentá-los simplesmente clicando 2 vezes no quadrado (nem mudas de arma nem nada!)

    fixe....
    Como eu disse TA TD MORTO
    Selvantic
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    Mensagem por Selvantic Dom Jun 07, 2009 2:03 pm

    Pessoal, se alguem precisar de ajuda (que eu penso que ninguem vai precisar XD) contacte-me... Tenho alguma experiência e conheço bem os mapas...
    Selvantic
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    Mensagem por Selvantic Dom Jun 07, 2009 2:04 pm

    Edu, quando pensas arranjar o jogo? Tenta arranjar a Edição Jogo do Ano, já vem com o map pack... XD
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    Mensagem por Almeida_7 Dom Jun 07, 2009 2:07 pm

    existe 3 elementos do clã qe nunca tocaram em cod4 , EU , OMG , EDU . mas rapidamente vamos ficar pró naquilo e mandar-te uns heads selvantic
    Selvantic
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    Mensagem por Selvantic Dom Jun 07, 2009 2:10 pm

    acredito, almeida... é mto facil para um jogador se habituar ao CoD...
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    Mensagem por Almeida_7 Dom Jun 07, 2009 2:12 pm

    o meu maior receio é tar a soros e virar e ficar parado na esquina da parede\porta
    Selvantic
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    Mensagem por Selvantic Dom Jun 07, 2009 2:16 pm

    Almeida_7 escreveu:o meu maior receio é tar a soros e virar e ficar parado na esquina da parede\porta
    ou vives ou morres... tar a soro é uma morte certa... X(
    Preocupa-te mais é com granadas e stunts... XD
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    Mensagem por Almeida_7 Dom Jun 07, 2009 2:23 pm

    so em julho é qe vou po cod4 .. a minha ps3 tirou ferias e eu aproveito e vou 2 semanas e meia pa praia pa relaxar com os amigos (e amigas ^^) depoois em julho ela volta e eu se arranjar um cod4 baratinho .. Here i go
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    Mensagem por OMGWTFBBW Dom Jun 07, 2009 2:32 pm

    omg quero aquela barret.50
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    Mensagem por Selvantic Dom Jun 07, 2009 2:55 pm

    Pessoal mais uma coisa:
    Call of Duty 4 - MP5 Montage "In the Flow" [PC] - Página 2 Cod4prestige
    Estes são os vários prestiges que podem tentar obter, mas n vos aconselho, pois de cada vez que entram em prestige perdem TUDO!!!
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    Mensagem por Almeida_7 Dom Jun 07, 2009 2:57 pm

    o Numero 8 parece um Pokemon xD
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    Mensagem por Selvantic Dom Jun 07, 2009 2:58 pm

    Almeida_7 escreveu:o Numero 8 parece um Pokemon xD
    lol, aquela estrela... n me lembro do nome agora... XD
    OMGWTFBBW
    OMGWTFBBW


    Número de Mensagens : 613

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    Mensagem por OMGWTFBBW Dom Jun 07, 2009 3:16 pm

    como assim prestige e como assim perdem tudo podes explicar pf
    netcabo
    netcabo


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    Mensagem por netcabo Dom Jun 07, 2009 3:17 pm

    Chegas a nivel 55 e começas um prestige ou seja perdes armas challenges tudo
    OMGWTFBBW
    OMGWTFBBW


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    Mensagem por OMGWTFBBW Dom Jun 07, 2009 3:19 pm

    lol entao fazes esse tal prestige antes de desbloqueares as cenas
    Almeida_7
    Almeida_7


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    Mensagem por Almeida_7 Dom Jun 07, 2009 3:19 pm

    que estupidez devias manter o que ja ganhaaste , tás a beira de uma cla war evoluis em crer , perdes tudo O_o
    Selvantic
    Selvantic


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    Mensagem por Selvantic Dom Jun 07, 2009 3:24 pm

    Almeida_7 escreveu:que estupidez devias manter o que ja ganhaaste , tás a beira de uma cla war evoluis em crer , perdes tudo O_o
    tu para entrares em prestige tens de clicar num botão... chegas a nivel 55 e é o limite, depois escolhes prestige ou n... eu n vou escolher... XD
    Almeida_7
    Almeida_7


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    Mensagem por Almeida_7 Dom Jun 07, 2009 3:27 pm

    ah , mesmo mal

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