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REGRAS
Title – Kill Zone 2 (4 vs 4)
Entry Requirements – EU Resident Only.
Description: Launch Tournament - 4v4
Roster size: Minimum 4 – Maximum - 5
Platform: PS3
Registration start:
Registration end:
Tournament launch date:
Time: 19:00GMT
Entry Fee: ‘Free Play’
Format: Single Round Knockout
Tournament size: 32 Teams
General Information
All EGC site rules apply; unless stated within the information or rules section for this tournament.
Tournament Match Settings
The following settings must be used during all EGC tournament matches and cannot be changed.
Note: Warzon MUST be used for all matches, and teams will play all 5 game modes on a single map. If hosted settings are incorrect then the room is closed immediately, and re-hosted with correct settings.
General Server Settings
- A lag test is to be launched before start of each teams host. 30 Seconds to test the room, host to end after this point to agree quality of host.
- Game Name: EGC Tournament
- Max players: 8(Players) + 1 (EGC staff if needed).
- Password: Communicated via staff
- Faction Balancing: Off
- My Rank Range: Off
- Friendly Fire: On
- Enemies on radar: When Firing (only)
- Spectators: Off
- Bots: Off
- Add AI Bots: 0
- Badge Combinations - Off
Restricted Classes
Teams can only play Medic and Tactician ONLY, with the ability to combine your Medic with your Tactician.
Weapon restriction – All weapons are banned apart from the following
M82 Assault rifle
STA52 Assault rifle
STA18 Pistol
Grenades
- Note : The use of any banned badges, weapons or bots will result in a forfeit
Game modes and settings
Capture and Hold
- Point Maximum: 100
- Minimum Capture Time: 10 Seconds
- Mission Time: 5 Minutes
Search and Retrieve
- Flag Maximum: 3
- Mission Time: 5 Minutes
Search and Destroy
- Explosive Detonation Time: 45 Seconds
- Mission Time: 4 Minutes
Body Count
- Mission Time : 5 Minutes
- Kill limit : 50
Assasination
- Defend Limit : 1min (Default Setting)
- Mission Timer : 5 Minutes
Tournament Rules
- PSN Gamertags must be the same as the roster. Upper lower case preferred but not essential.
- EGC users are only permitted to be a part of one team for the tournament. Anyone found to be double rostering will be removed from the tournament.
- If a member of either team drops during the initial launch of the game, the round will be restarted as long as nobody on either team has been killed/points gained.
- If a kill/point occurs, the round is to be played out as normal.
- In the event of a force launch, the host will be allowed 1 mistake, if this happens again it’s a round to the opposing team.
- In the event of the hosts room disconnecting (D/C) and no kill has occurred round to be restarted as normal.
- In the event of a host disconnecting (D/C) and a kill has occurred the team hosting will lose a round.
-If server settings are found to be wrong, the team hosting will forfeit a round for incorrect server settings.
- Rosters will be locked for the tournament, once you have allocated your roster either 4/5 this will be the team you shall finish with. This is to ensure prizes are dealt out fairly.
- Mandatory photograph of each round won is required incase of dispute. You can use any image capturing tool providing the picture is clear (e.g. digital camera or mobile phone) or if you have the capability to video the match via capture card please edit to show rounds won.
Please have the time / date displayed on the image when possible. The picture must be available at request of an EGC Admin or Ref.
It is in your best interests to follow this crucial step when playing matches as to prove your result in the event of a dispute and speeds up the process.
- Unclear images, altered/edited images will not be accepted.
- EGC will allocate a tournament admin, he will be available on msn / skype, it is the responsibility of all team leaders to add this person as any possible disputes can be resolved quickly and efficiently.
- Respect each EGC member participating & staff member running the tournament; we want a competitive tournament and a fun one.
Match Arrangements & Hosting
- Matches must be played at the default time. If you cannot play your match at the scheduled time you will forfeit and your opponent shall be awarded the win and bye to the next round.
- Team leaders must add their opponents on PSN to ensure prompt organising of your scheduled match. Please ensure friends list has sufficient space.
- The team hosting the first map, must set-up the server 15 minutes before the schedule match time to ensure prompt start and incase of server issues allows time for a server switch.
- In the event of a NO SHOW please contact the tournament admin and he will help facilitate a no show win.
Cheating & Glitching
- Abuse of in game mechanics won’t be tolerated. This applies to any user attempting to glitch out of the map.
- To the new users on the site, what is a glitch? It simple, something the game didn’t intend for the user to do.
Results Posting & Dispute
- Upon completion of a match please submit scores inside 30 minutes of completion.
- In the event of a dispute please contact the tournament admin ASAP.
- Submit support ticket with evidence.
- Any team found to be disputing on purpose will be dealt with severely.